Sketching User Experiences; Getting the Design Right and the Right Design
Bill Buxton (2007)
Morgan Kaufmann.
Abstract. Buxton's case for designing-by-sketching as an alternative to premature high-fidelity prototyping. Argues that the "fuzzy front end" of design needs cheap, quick, throwable artefacts — not pixel-perfect mockups — to support genuine exploration of alternatives.
Tags:softwaredesign-processsketching
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