References

Using heuristics to evaluate the playability of games

Heather Desurvire, Martin Caplan, & Jozsef A. Toth (2004)

CHI '04 Extended Abstracts on Human Factors in Computing Systems, 1509-1512.

DOI: https://doi.org/10.1145/985921.986102

Abstract. Desurvire et al.'s HEP (Heuristic Evaluation for Playability) — 43 heuristics derived from synthesising game-design literature and play-testing observations. The reference cited as the predecessor to Pinelle's 2008 HE-for-games work.

Tags: heuristic-evaluation games

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