References

From game design elements to gamefulness; defining 'gamification'

Sebastian Deterding, Dan Dixon, Rilla Khaled, & Lennart Nacke (2011)

Proceedings of the 15th International Academic MindTrek Conference, 9-15.

DOI: https://doi.org/10.1145/2181037.2181040

Abstract. Deterding et al.'s foundational definition paper — "gamification" as the use of game design elements in non-game contexts, distinct from serious games and games-as-entertainment. The reference cited in every modern gamification UX paper.

Tags: software gamification foundational

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