Hannu Korhonen & Elina M. I. Koivisto (2006)
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 9-16.
DOI: https://doi.org/10.1145/1152215.1152218
Abstract. Korhonen and Koivisto's playability heuristics for mobile games — three categories (game usability, mobility, gameplay) with 29 specific heuristics. The reference cited in mobile-game UX inspection literature.
Tags: software games mobile heuristic-evaluation