Penelope Sweetser & Peta Wyeth (2005)
Computers in Entertainment, 3(3), 3-3.
DOI: https://doi.org/10.1145/1077246.1077253
Abstract. Sweetser and Wyeth's GameFlow model — Csikszentmihalyi's flow adapted to game design with eight criteria (concentration, challenge, player skills, control, clear goals, feedback, immersion, social interaction). The most-cited reference for game-evaluation in HCI literature.
Tags: software games flow foundational