Throughput (TP) is the standard metric for comparing pointing devices, defined as the index of difficulty of a task divided by the mean movement time:
$$TP = \frac{ID}{MT}$$
where $ID$ is the Fitts's Law index of difficulty (bits) and $MT$ is the movement time. Throughput is measured in bits per second and captures both the speed and accuracy of a device: a device that is fast but inaccurate, or accurate but slow, will have lower throughput than one that is fast and accurate.
ISO 9241-9 specifies throughput as the primary performance metric for pointing device evaluation. Typical values:
- Mouse: 4–5 bits/second
- Touchscreen (direct finger): 5–7 bits/second
- Stylus: 4.5 bits/second
- Trackpad: 3–4 bits/second
- Eye tracking: 3–4 bits/second
The metric allows comparisons across devices and conditions that differ in individual accuracy or speed. A device optimisation that increases speed at the cost of accuracy may leave throughput unchanged — revealing that the speed gain is illusory.
Throughput calculations incorporate "effective" target width based on actual endpoint distribution (not just the nominal target), which adjusts for the speed-accuracy trade-off users choose on a given device.
Related terms: Fitts's Law, Motor Control, ISO 9241
Discussed in:
- Chapter 5: Motor Control and Fitts's Law — Fitts's Law
Also defined in: Textbook of Usability